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Parallel rig-evaluering

Øg hastigheden for figurers rig-afspilning og manipulation. Dette nye, flertrådede system fordeler databehandlingskraft mellem eksisterende kerner og grafikprocessorer i din computer. En ny GPU-baseret mekanisme udfører deformationer på din grafikhardware i Viewport 2.0.Opret tilpassede GPU-accelererede deformatorer med de medfølgende API'er, og forstå og find flaskehalse i scener og plug-ins med den integrerede profilenhed for ydeevne.